Educational Games for Girls: Collaboration and Context
Presenter: Victoria Van Voorhis, Founder & CEO, Second Avenue Software, with Jayne C. Lammers, Assistant Professor, University of Rochester’s Warner School of Education

How do girls’ preferences in computer games vary from those of boys? Girls value the opportunity to collaborate with others in solving problems in non-violent, non-competitive contexts. These factors should be considered when designing or evaluating games for the classroom. Join Victoria Van Voorhis, founder and CEO of Second Avenue Software, and Jayne C. Lammers, Assistant Professor, University of Rochester’s Warner School of Education for our community’s new webinar to learn how to incorporate games into your curriculum to engage all of your students. Join these two experts who have studied girls and gaming from diverse perspectives on January 10th for the insight you need to make smart choices about games for learning.

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